Reminder: Vote for your favorite plushie photo
Have you voted in the Plushie Photo Contest yet ? Today is the last day to choose your favorite Plushie in the Wild and Plushie in Captivity

Have you voted in the Plushie Photo Contest yet ? Today is the last day to choose your favorite Plushie in the Wild and Plushie in Captivity
I must admit that I always thought that Gevlon, like the Tin Man in the Wizard of Oz, had no heart. When last year I pulled the stunt of claiming to be somebody else (to make a point about identity on the internet), I choose Gevlon for the simple reason that he was the least likely to get upset about somebody stealing his identity. I thought Gevlon was intelligent, but was completely lacking what is called “Emotional Intelligence”.
I’m 14 hours into Final Fantasy XIII, which curiously enough means I haven’t even left the “tutorial” part yet, which lasts for about 20 hours before you are given basic functionalities like choosing your group members or choosing where to go. So I’m not calling this a review. But as I’ll be away from my PS3 for the coming two weeks, that means I won’t write a review anytime soon
I already covered the disciplines of war and now its time to cover the remaining announced disciplines. We’ve got two more “combat” disciplines comprised of the spell-caster types and we’ve got some profession based disciplines.
World of Warcraft offers a variety of classes that you can play with. At first, it may be overwhelming for you when you are choosing a class for the first time or starting a second character.
Oh where has the time gone?
In FFXIV you don’t exactly have classes you choose at character creation. From what I gather you have certain disciplines that act exactly in the same way that the class system does in most other MMORPGs we’re familiar with.
So March 17th is Whiney Post Day according to Klepsacovic so here is my whine. Mwhahahaha I get to Whine 1st ( or get to be one of the first whiners.) See international time difference has it’s advantages
While certainly we all love Best-in-Slot lists and Pick orders, what is always lost amongst these is how to deal with the every day situations where we must choose between one average item and another.
World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself; contact our tips line (attention: World of WarCrafts) with your not-for-profit, WoW-inspired creations. Out of all the delectable tidbits we’ve cooked up for our Well Fed Buff (now a part of the fun here in World of WarCrafts), can you believe we’ve never tossed together a batch of Barbecued Buzzard Wings ?!?
The Warcraft Econ Hall of Fame is a column featuring the few elite players that have hit the World of Warcraft gold cap of 214,748 gold 36 silver 46 copper.
WARNING : This post contains spoilers for Cataclysm, the upcoming expansion to World of Warcraft.
The Warcraft Econ Hall of Fame is a column featuring the few elite players that have hit the World of Warcraft gold cap of 214,748 gold 36 silver 46 copper. We have with us, Seata of Hulan of Moonglade-EU, who will be sharing their stories with us today
Today, you’ll find an interview I did with WoW In an Hour . We talked about playing and raiding on a short schedule. I hope you enjoy it.
We posted yesterday about some of the aspects of the mastery system , a new feature in Cataclysm that will allow players to obtain bonuses to whatever talent tree they choose to follow. Today Eyonix answered a few questions to clarify the system and how it will work with regards to specific classes and abilities: 1
Mastery System Preview Quote from: Eyonix ( Source ) Last week, we gave you an early look at the changes we?re making to the stat system in World of Warcraft: Cataclysm, and explained how these changes will ultimately provide players with more interesting gear choices and make stats easier to understand. Today we?d like to go into more detail about a brand-new feature that?s an integral part of this overhaul: the Mastery system, a set of new game mechanics designed to allow players to become better at what makes their chosen talent tree cool or unique. With this system, we want to accomplish three things: give players more freedom in how they allocate talent points, simplify some of the ?kitchen sinky? talents that try to do too much at once, and add a new stat to high-level gear that makes you better at your chosen role
Without going all Bridget Jonesy This post has been sitting in my drafts for a while. Might even be considered a TMI post, and possibly some of you who read me might read too much into this. But Meh. I wanted a Humdinger for my 500th, and this well – this I thought was appropriate
I recently received a couple of trinket questions via my Formspring account.
I suppose I should start with the obvious: Death Knights. Death Knights… well, they didn’t actually do so great this expansion.
I’m pretty new to Role Playing in Wow, but having rolled an alt on Argent Dawn to be with Single Abstract Noun – I was open to the idea of dabbling in it a little. Installing an RP mod was a big step, and its been funny reading peoples descriptions as you go around.