Researchers are apparently using economies in virtual worlds like Everquest , EVE Online , and of course our own World of Warcraft to determine how real-world economies work, according to this article by Reuters . Scientists have, of course, used WoW to model real-world behavior before, but that was specifically for something biological, and thus there were quite a few differences between the virtual model and the real application. In economies, however, it’s all just money and numbers, so researchers can easily see real patterns and movements in the data
October 06th, 2009 | Category:
1,
3.1,
CO,
Inscription,
Patches,
TR,
World of Warcraft News,
ah,
analysis,
art,
blizzard,
blog,
cat,
develop,
ding,
ea,
enchant,
enchants,
eu,
eve,
eve-online,
everquest,
hard,
hat,
insider-trader,
items,
king,
massively,
mod,
model,
money,
news,
opinion,
patch,
patch-3.1,
quest,
raf,
rep,
rip,
sing,
spec,
ui,
war,
warcraft,
wow,
wow.com |