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WoW: Patch 2.1.2 on the Public analysis Realm
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It looks like Blizzard is churning up more bug fix sub-patches to World of Warcraft patch 2.1. Earlier, Nethaera (US WoW Forums) and Thundgot (EU) announced that Patch 2.1.2 will be up on the Public analysis Realm (PTR) later.

Basically, most of the changes are fixes to the previous things that went live in 2.1. Though we noticed some significant changes when we scanned through the patch notes. PvP Trinket effects have been changed cosmetically and effect-wise. They now dispel “movement impairing effects and all effects which cause loss of control of your character”. Players are already curious about what “effects” the change pertains to (Cyclone, Stun, Sap?).

Classes will get their respective changes. Most notable will probably be Sword Specialization for Warriors and Rogues. The yellow additional attacks will now be reverted to white. Raid-wise, Caverns of moment: Hyjal will get nerfed among other instances. Anyway, check out the patchnotes after the jump to check out the other changes.

General

  • Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
  • Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
  • Players can no longer fail with skinning at maximum skill.
  • Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
  • Some new cooking recipes are available from Kylene in Shattrath City.
  • A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
  • Procs: Most procs are set to trigger only from spells which cost mana, but inadvertently disallowed spells which cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.

Druids

  • Druids in Swift Flight structure can no longer loot herb nodes.
  • Force of Nature: that spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
  • Tree of Life: The bonus healing aura from that talent will reactivate when a Banish effect wears off a Druid in Tree mold.

Hunters

  • Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
  • Entrapment: that talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
  • Improved Mend Pet: that ability will no longer cause Hunters to stand or to interrupt eating and drinking.
  • Poison Spit: These abilities will now seem in the exact order in the pet training menu.
  • Scatter Shot: that ability will now trigger Thrill of the Hunt.
  • Thunderstomp: These abilities will now seem in the unmistaken order in the pet training menu.

Mages

  • Molten Armor: that buff can now proc when the Mage is sitting.

Paladins

  • Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of Crusader.
  • Improved Concentration Aura: that ability now correctly reduces the duration of silence and interrupt effects by 30 . In addition, the reduction in duration of silence and interrupt effects from that ability will no longer stack with other such reductions.
  • Judgement of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting that spell.
  • Seal of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from that spell’s procs.

Priests

  • Feedback: that buff can now proc when the Priest is sitting.
  • Shadowfiend: that creature will now reset to full health when it is summoned. It will additionally automatically attack your current enemy target when it is summoned.
  • Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus’s charge from being consumed. In addition, it is no longer possible to get two free Smites when that ability procs.
  • Touch of Weakness: that spell can now trigger Surge of Light when it does critical strikes.

Rogues

  • Sword Specialization: The change to Sword Specialization making its additional attacks seem in yellow has been reverted. additional attacks will seem in white and act like any auto-attack. They will no longer reset the swing moment of your weapon.

Shaman

  • Focused Mind: that ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
  • Frostbrand Weapon Rank 5: The damage on that spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
  • Lightning Shield: Procs from that buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of that buff to be consumed.

Warriors

  • Overpower dims on the action bar when the player is affected by disarm spells.
  • Sword Specialization: The change to Sword Specialization making its additional attacks seem in yellow has been reverted. additional attacks will seem in white and act like any auto-attack. They will no longer reset the swing instance of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.

Items

  • PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects which cause loss of control of your character.
  • Many raid items have had their art improved.
  • Clefthoof Mace: that item’s name is now spelled correctly.
  • Crystalweave Bracers: that item and its depleted counterpart now have spell critical strike rating as intended.
  • Ebon Mask: that item now has sound when moved in a player’s stock.
  • Eye of Magtheridon: that trinket will now trigger when a Judgement of Vengeance is resisted.
  • Relentless Earthstorm Diamond: The bonus damage to critical strikes from that metagem now applies to all types of damage, not just physical.
  • Skyguard Rations: The stamina and spirit buff from that food has been decreased, as well as its duration.
  • Talisman of the Breaker: The reduction in duration of silence and interrupt effects from that item will no longer stack with other such reductions.
  • Vestments of the Devout Set: The damage absorb set bonus on that set will now absorb only 350 damage, matching its intended design and tooltip.
  • Voidheart Raiment Set: The two-piece set bonus will now trigger from Death Coil.
  • Voidstar Talisman: that item will now give the exact amount of resistance to Warlock pets.

Quests

  • Vim’gol the Vile now has a 30 second respawn cooldown.
  • A problem with interrupting Vim’gol the Vile’s Unholy Growth spell has been fixed.
  • Casting bar text was added when gathering a Corrupted Flower during the quest, “Botanical Legwork”.
  • A distance-related issue was resolved when attempting to use the Fel Crystalforges at Forge Camp: Terror and Forge Camp: Wrath in the Blade’s Edge Mountains to create 5 Unstable Elixirs of the Beast.
  • A problem that could aftereffect in Obsidia, Rivendark, Insidion, and Furywing not responding to their respective dragon eggs being used has been resolved.
  • Sky Sergeant Vanderlip at the Skyguard Outpost in the Blade’s Edge Mountains will no longer display her Exalted faction gossip to those who have not attained that faction rank.
  • All classes will now properly get credit for siphoning the crystal in the quest “Bloodgem Crystals”.
  • Players will no longer fail to summon Insidion and Obsidia whether the dragons are in combat when a player summons them.

Dungeons and Raids

  • Auchindoun:
    • Sethekk Halls Time-Lost Controllers no longer remove buffs from players who are charmed.
    • Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
    • Heroic Mode: Anzu’s Spell Bomb is now a curse and he will no longer charge.
    • Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
    • Heroic Mode: The frequency and duration of many of his abilities have been retuned to build the fight more forgiving.
  • Auchindoun: Shadow Labyrinth
    • The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.
  • Black Temple
    • It is no longer possible to engage the Shade of Akama without completing phase 1 of the come across.
    • Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
    • The Illidan Stormrage fight come across has received additional tuning and improvements.
  • Caverns of moment: Mount Hyjal
    • The number of preliminary waves before each boss in the Caverns of moment: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.
  • Karazhan
    • The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
    • The damage dealt by Netherspite’s Nether Breath has been reduced.
  • Tempest Keep: Mechanar
    • Nethermancer Sepethrea’s Raging Flames should now periodically change their targets in Heroic mode.

Interface

  • Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
  • Fixed some Lua errors on /castsequence macros with conditionals.

World Environment

  • Chief Overseer Mudlump, Dragonmaw Pitfighter, Forgus, Goblin Merc, Gug, Horus, Lost Torranche, Officer Jaxon, Overlord Mor’ghor, Rumbpus, Telaari Jailor and Uriku: These creatures are no longer lootable.
  • Darbel Montrose: that creature now always drops at least a good quality item.
  • Lost Torranche: that creature is now skinnable.
  • Rallying Cry of the Dragonslayer: that buff will no longer give excessive critical strike rating to low-level characters.
  • The Twilight Ridge: Burning Legion creatures in that region will now drop Marks of Kil’jaeden, Fel Armaments, and Oshu’gun Crystal Powder Samples.

Original post by Rio S.

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